Hey! It's been a while! A lot has changed—here’s what to expect moving forward...


Time to Pivot

Hello, it's me, Dana! Sorry it's been so long since I last wrote to you.

I wanted to send a quick update to explain the long silence and share what’s changing moving forward.

Over the past year, life has been full in ways that required my full attention—moving, getting married, health issues, car trouble, job changes, and the general process of re-stabilizing after a lot of transition. During that time, my creative work didn’t disappear, but it did change shape, and I needed space to adjust before trying to show up publicly again.

You originally subscribed when this list was focused more on ReynArt Creations and art or print-related work. Since then, my focus and direction have shifted. While art is still a core part of what I do and prints will still be available for purchase if desired, my work is now centered more intentionally on learning and building toward game development, and documenting that journey as it unfolds.

Because of that, you’ll notice a few changes:

  • The visual style and branding have been updated
  • The newsletter now focuses on an honest, behind-the-scenes game dev journey
  • Emails will be more reflective and process-focused, not sales-driven

I’ve put a lot of thought into making this something worth your time—calm, transparent, and shared at a comfortable pace.

If this new direction sounds interesting, you don’t need to do anything. You’ll start receiving the updated newsletter automatically.

And if it no longer feels like a good fit, that’s completely okay too—there’s an unsubscribe link at the bottom of every email, no hard feelings at all.

Thank you for being here, and for sticking around through the quiet period. I genuinely appreciate it.


If there’s a type of update that interests you most, feel free to reply and tell me about it—I genuinely read every response and want to create more of the content you like!

Sincerely,

Dana​
​
Artist / Developer​
​
ReynArt Games​


Don't forget to follow me on social media!

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ReynArt Games

I’m a 2D & 3D digital artist creating work for games, film, and print-on-demand products—and I’m building my first video game as a solo indie developer. My work spans concept art, 3D modeling (texturing & lighting), animation, and game development, with a strong love for imaginative worlds. You’ll often see themes like fantasy (dragons, knights, wizards, elves), foxes (objectively perfect creatures), Japan (I lived there for four years and hold a BA in Japanese), and Christian art (yes—Jesus is awesome). I also explore new ideas and styles whenever inspiration strikes. 📬 What you’ll get in my email newsletter: ○ Early previews of new artwork and designs ○ Behind-the-scenes looks at my creative process ○ Game dev progress updates (art, systems, wins & struggles) ○ First access to new print-on-demand products and releases If you enjoy watching art and games take shape from the ground up, you’ll feel right at home here. 👉 View my portfolio: https://reynart.artstation.com/ 👉 Join the email list for insider updates and progress snapshots

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